A relaxing, strategic puzzler game where players have to build sprawling cities on procedurally generated islands. I was mainly reponsible for visuals and sound.
A game project done for university. I was mainly responsible for developing the game's visuals and creating scripts that auto-generate 100s of harmonious colorschemes.
A 2D experimental atmospheric game done as part of my bachelor. I was mainly responsible for designing the game's look and creating art assets.
Windlands Concept Art
VR game I worked on for several months as freelance concept artist.